﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace Brain.Photon
{
#if !WINDOWS_PHONE
    internal class PhotonGPUDataHolders
    {
        /// <summary>
        /// An array with all the Particles Transforms
        /// </summary>
        internal PhotonParticleGPU[] ParticlesTransforms = new PhotonParticleGPU[8];
    }
#endif
}
